Four modules. One source of truth for the field.
Each capability works on its own and gets sharper together — dispatch feeds attendance, attendance feeds timesheets, timesheets feed insights.
Build the day on one board, publish it in a tap.
Drag crews onto jobs while CrewDispatchr checks skills, certifications, and availability in real time. When a job moves, re-dispatch and everyone affected is notified in under a minute.
- Skill- and certification-aware assignment
- Conflict and double-booking warnings
- Instant mobile notifications to the field
Clock-ins that only work on site.
Draw a boundary around each job. Workers can only punch in inside it, and every clock-in is GPS- and time-stamped — so the hours you pay for are the hours that happened.
- Per-site geofences, no buddy punching
- Works offline; syncs on reconnect
- Audit-ready location and time proof
From clock-in to payroll without re-keying.
Verified hours land in a single approval queue with overtime and prevailing-wage rules already applied. Approve by crew or by day, then export clean data to payroll.
- One-tap bulk approval
- Overtime & prevailing-wage rules built in
- Export to payroll, ERP, CSV, or API
Know your labor cost before the job's over.
Live labor cost by job, crew, and cost code — built from the same verified hours you already approve. Spot overruns while there's still time to act.
- Cost-to-complete by job and crew
- Overtime and idle-time alerts
- Exportable reports for owners and GCs
Want to see it wired to your workflow?
We'll model one of your real sites — crews, geofences, pay rules — so the demo reflects how you actually dispatch.